![]() ![]() Of course, the goal is to be able to finish stages without using solutions. You can also buy packs of five for 99p, or earn a single solution by watching a video. You only get five of these, though they regenerate over time. Most levels in each pack are unlocked from the start, which gives you a handy escape if you’re struggling with a stage – there are always plenty of alternatives to try.Īnd if that’s not enough, you can use solutions – step by step guides to completing stages. You don’t generally need to complete a stage in order to unlock the next. You need to pay 99p apiece to download the other two. There are 120 levels in total in Dungeons & Zombies, split evenly across four packs, two of which are available from the start. They serve as obstacles for you, but not for your undead adversaries. Then there are fires, which are like bone piles that can’t be removed. ![]() You can’t get past these, but zombies will helpfully eat them for you as long as you can send them running in the right direction. Given the choice between you and a brain, a zombie will choose the brain every time, scurrying away in the opposite direction for a single move. Firstly, brains, which attract zombies when you rouse them. Not only do you have to avoid zombies, but you have to lure them away from the exit. The second, trickier obstacle is the fact that you can’t leave if a zombie is watching you. The first is the possibility of being killed by a zombie. You have two main obstacles to reaching the exit. If you succeed, your zombie pursuer carries on until he hits a wall or other obstacle. the same row or column – they start squirming impatiently.Īfter your next move they dash in the direction of the square you were standing on when you roused them, meaning you need to use that move to get out of the way. As long as they remain undisturbed, these zombies just stand there staring into space, but if you get into their line of sight – i.e. Zombie ModeĮach dungeon also has its own complement of zombies. You move between these squares by sliding up, down, left, or right. Or, more accurately, without getting destroyed in a blue tornado by a zombie.Įach dungeon is a different shape, with different features such as pillars and pools of water, and each one is made up of grid squares. Casual it is not.īased loosely on sliding puzzle game Sokoban, Dungeons & Zombies simply involves reaching the exit of each stage – stone steps disappearing into darkness – without getting chomped by a zombie. Depending on your level of puzzle-solving prowess, it may even feel more like a trick than a treat. It sees you playing as a big-eyed cartoon child trying to navigate a series of dungeons while avoiding gormless-looking zombies.īut the gameplay is anything but adorable. For a zombie game, Dungeons & Zombies is pretty adorable. ![]()
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![]() This breed excels at hunting its quarry in water with its oily double coat, sensitive nose, long stride, and substantially webbed feet. As such, many Poodles live as companion dogs rather than working dogs. However, it now has a reputation for being a pet rather than a working dog. Overall, the Poodle is one of the best-adapted breeds for water work. The tufts of fur on the legs also provide better purchase in the water. As well as this, the breed’s distinctive lion coat clip offers insulation for the vitals while reducing drag in the hindquarters. All size varieties of this breed have webbed paws, but some individuals will have more webbing than others. This breed is highly active and athletic, as well as extremely intelligent, allowing it to excel at its work. The Poodle is a water dog that specializes in retrieving waterfowl. It is one of the most popular dog breeds today due to its sweet temperament and trainability. Despite all of these working traits, the Labrador also makes an excellent family pet. Their other adaptations include a water-resistant coat, a thick tail that acts as a rudder, and a powerful, muscular build to wade through water. The webbed toes of the Labrador not only help to propel them in the water but serve as “snowshoes” in colder environments to prevent snow from balling up between their toes. Labradors have plenty of adaptations that allow them to excel in the water, such as webbed toes. The Labrador Retriever is a medium-large dog breed that specializes in fieldwork. Is your pup one of these unique breeds? 1. Dogs who need to swim or wade through water to work benefit from webbing, but breeds that need to dig or walk on snow also benefit from this unusual trait. This is especially the case for water breeds. 14 Breeds with Webbed Pawsįor some dog breeds, having webbing between the toes helps them to work more efficiently. Contrary to popular belief, webbed paws are normal for breeds who are bred to love swimming. In the past, breeders would select this trait to encourage it in the breed, giving us today’s examples as seen in Labrador Retrievers and other breeds. In some cases, though, a puppy may be born with the membranes still intact. Normally, a puppy would lose their foot webbing before birth, as the membranes between the toes would die naturally in a process known as apoptosis. For breeds that need to navigate difficult terrain, the webbing can increase the sturdiness and surface area of the foot, helping them to move normally. For breeds that work in water, webbing between the toes allows for better propulsion when swimming, allowing them to swim faster and with more power. A Guide to Dogs with Webbed Pawsįoot webbing is a distinctive trait in several dog breeds. Is your furry friend one of these special dogs? Read on to find out which dog breeds have more foot webbing than others. These include the Labrador Retriever, Poodle, Newfoundland, and the Siberian Husky. Webbed paws in dogs are a unique trait belonging to several hard-working breeds. Dogs with webbed feet are often excellent swimmers or work well in the snow, some breeds might already be coming to mind for you! ![]() Some breeds, however, have more prominently webbed feet to help them to work. These are webbed dog paws! Most dogs have some webbing between their toes. Whilst clipping your pup’s nails or washing their feet, you may notice a thin membrane between their toes. ![]() ![]() ![]() AppendAudioTrack (track0, Track1) BlankAudioBuffer Structures (types), complete arraysĪnd strings always by reference. Value (unless explicitly noted otherwize). Procedures for handling audio I/O in usingĪudio/Wave related procedures and functions:Īll simple numeric parameters are passed by FFT and DFTįunction have been revised since version 5.46. ![]() ![]() Also the mci functionsįor CD access have been changed as we placed them in the library. Since version 5.00 we have added support for real time granular synthesis in Note that some functions and proceduresīuild on functions and procedures included in out math library. Of digital audio processing comes in handy. Studio 6.0 from Microsoft, but now it is also available online). (We use the documentation packed with Visual To fully understand the source code it is mandatory to have access to the MSDNĭocumentation for the Win32api. by lack of time and collaborators- unanswered in this brief reference guide. Scanning through the source code will likely clarify questions that we left Once unzipped, these files will be found on your G_wave.inc & g_wave.bi contains only audio related tasks that can be integrated The source code for the functions explained in this chapter is in the following This file has to be included in your source to get access to the library functions. The library g_lib.dll and g_wave.dll can we found in g_lib.bi and g_wave.dll. The declarations for all audio related procedures and functions residing in Be carefull and warned.Īs yet, continuous playback (as well as continous recording) of these mixedġ6 tracks is only possible on reasonably fast PC's. Sum of data in these tracks exceeds the memory of your PC, you may encounter The sample data are stored in 16 individual dynamic globalĭword arrays AudioTrack0() to AudioTrackF() residing in gmt_lib.dll. Each channel can be configured for input or output (recording / playback)Īnd makes use of an individual Waveheader structure, residing in the globalĪrray WavHdr(0 TO 15). Internally the GMT_Audio support makes use of a maximum of 16 audio channels Not only the functionsīecame easier to use, but also they are now quite a bit more flexible. Thus we changed most of the audio related functions. Since our release version 4.20, this module went through an almost complete Module 8: AUDIO related procedures and functions Audio and Wave functions and procedures for using the Win32Api ![]() ![]() ![]() In addition to the risk of contracting the disease-as well as the social stigma-they had an unpleasant experience just wearing the uniform.Īnyone who has ever worn a mask for Halloween knows how gross and annoying it can be after a few hours. While patients obviously had it rough during the plague, their doctors didn’t have it much better. Read more at 10 Crazy Cures for the Black Death. Air can be infected, and filtration can fix it. Filled with herbs and spices, the mask was intended to overpower or drown out the miasma, thereby protecting the doctor.Īlthough we now know that you can’t simply stop an airborne illness by putting more stuff in the air, we should at least acknowledge that they weren’t completely off the mark. It was theorized that “poisoned air” (aka “miasma”) was the cause, which is how the masks came to exist. So everyone was still trying to figure out how disease actually spread. Remember that this was designed before doctors started washing their hands. Doctors also used these canes to signal to their assistants and fend off distraught family members.īut clearly, the most notable aspect of the uniform was its beaked mask, which does have a logical explanation. The doctors’ wide-brimmed hats were supposed to signal their profession (in case the rest of the costume was too subtle), and their canes were used to examine victims without touching them. The full-length coat was made of waxen leather, which was designed to be impermeable. So the obvious question is: Why?īasically, this was humanity’s first attempt at the hazmat suit. These costumes may not have existed at the same time as the Black Death, but they did exist eventually. To discover more devastating details about the Black Death, check out 10 Factors That Made The Black Death So Deadly. ![]() However, that theory has been called into question in more recent years. The most likely explanation as to why these costumes became associated with the Black Death is the suspicion that bubonic plague was the cause. Even then, it was not widely used until several decades later during the plague of 1656. Plague doctors with their famous attire did not appear until 1619. Since then, scientists have been trying to identify the actual disease, and bubonic plague has long been considered the most likely culprit. The “Black Death” is the name given to the biggest pandemic in recorded history, which claimed the lives of up to 200 million people from 1346 to 1353. Although plague doctors were clearly and repeatedly associated with the Black Death, a grand total of zero doctors wore beak masks during that period. ![]() ![]() ![]() ![]() Since their debut in the first Gradius game, they have become so intertwined with the series that it is not uncommon for them to cameo in other Konami games. ![]() Because they face at an angle or lie flat on the ground, the upward-facing moai are best destroyed with missiles. Their weak point is traditionally their open mouth. They are mounted on either side of flat, free-floating platforms and fire a series of colorful rings at the Vic Viper. Moaiįor reasons unknown, the moai statues of Easter Island ( Chile) appear as enemies in several Gradius games. For other types of bosses, like large beasts, the announcer may command the player to "Destroy the eye!" or "Destroy the mouth!", depending on the boss. Additionally, the announcer will normally urge the player to "Destroy the core!" or "Shoot the core!" prior to an encounter. All cores must be targeted in order to defeat a warship, which normally comprises several phases and often uses the terrain to its advantage. Cores are usually blue, glowing masses of energy hidden within large warships and protected by a series of barriers. The concept of the "Core" is a central part of Gradius. Weapon Edit, first introduced in Gradius III (For Super Famicom/Super NES), allows players to construct a custom weapon route (the content of the power meter) from the basic categories, such as missile and laser, instead of using one of the predefined weapon routes. Other games using a similar power-up method include Contra Force by Konami, Slap Fight by Toaplan, Rare's Cobra Triangle and Ocean's Wizball. Traditionally, the power-ups with greater effects are placed toward the end of the bar, so that the player must do more work to obtain them, although in some titles like Gradius III a harmful power-up exists at the end which will restore the default (weak) weapon configuration. The player may now activate this to receive a missile weapon, again causing the bar to revert to its unhighlighted state, or choose to hold out for the next item, a double gun. Track titles are taken from Gradius Ultimate Collection (LC-1949~56).Gradius power meter with second power-up highlighted While the original PSG music for Gradius featured no percussion, similar to the arcade game's soundtrack, the SCC version completely overhauled the soundtrack to add percussion from the PSG in a similar manner to Konami's other SCC-enhanced MSX games at the time. Additionally, the music and sound effects use both the SCC and PSG simultaneously, rather than just the SCC only. However, just like with TwinBee, it is one of two games where both music and sound effects were upgraded, rather than only the music like with other titles in the Collection series. 3, like the other games included it was enhanced with SCC support (specifically just for the Sound Cartridge bundled with Snatcher). When Gradius was rereleased with Konami Game Collection Vol. This version does not feature region detection and will display the same title screen regardless of region. 3, for whatever reason the game was rereleased as Nemesis instead, using the same title screen as the European release. However, in Japan when the game was rereleased a few years later as part of Konami Game Collection Vol. Note that the game itself features region detection for both regions, and will display the appropriate title depending on the region of the system detected. In Europe, the game was released as Nemesis. ![]() |